OFFICE ESCAPE
London, UK
COLLABORATION PROJECT WITH ALEX BUGDEN
Music: The Witch - Karl Casey
SOFTWARES:
Office Escape is a collaborative speculative game concept developed with Alex Bugden, presented through a series of cinematic cutscenes rather than a fully playable game. Conceived while we were both working repetitive day jobs, myself as a graphic designer in an office and Alex as a chef in a pub, the project became a way of imagining a hidden reality beneath our everyday routines.
The game follows two playable characters: one working in an office, the other in a kitchen. As they carry out increasingly strange and unexplained tasks, they slowly begin to realise that both workplaces are connected to the same discreet, authoritarian corporation. What begins as a playful escape from boredom gradually unfolds into a surreal narrative of surveillance, routine, and quiet discovery.
CUT SCENES OFFICE WORKER, MADE BY DANIELE VAN REUSEL:
INTRO SCENETURNING THE LIGHT OFF BEFORE LEAVING THE OFFICETAKING A PHONE CALLRESTING AT HOMEMAKING COFFEE
CUT SCENES CHEF IN THE KITCHEN, MADE BY ALEX BUGDEN:
INTRODUCTIONRESTING AT HOME #1
RESTING AT HOME #2