OFFICE ESCAPE
London, UK








COLLABORATION PROJECT WITH ALEX BUGDEN

Music: The Witch - Karl Casey

SOFTWARES:
  • BLENDER

Office Escape is a collaborative speculative game concept developed with Alex Bugden, presented through a series of cinematic cutscenes rather than a fully playable game. Conceived while we were both working repetitive day jobs, myself as a graphic designer in an office and Alex as a chef in a pub, the project became a way of imagining a hidden reality beneath our everyday routines.

The game follows two playable characters: one working in an office, the other in a kitchen. As they carry out increasingly strange and unexplained tasks, they slowly begin to realise that both workplaces are connected to the same discreet, authoritarian corporation. What begins as a playful escape from boredom gradually unfolds into a surreal narrative of surveillance, routine, and quiet discovery.



CUT SCENES OFFICE WORKER, MADE BY DANIELE VAN REUSEL:




INTRO SCENE
TURNING THE LIGHT OFF BEFORE LEAVING THE OFFICE
TAKING A PHONE CALL
RESTING AT HOME
MAKING COFFEE


CUT SCENES CHEF IN THE KITCHEN, MADE BY ALEX BUGDEN:



INTRODUCTION
RESTING AT HOME #1
RESTING AT HOME #2






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